The Author & Other Games
Suldokar’s Wake (2019–) is science fiction RPG released as a periodical. Start reading about the Core Arc to know more!
Whitehack (2013, 2015) is an OSR game, the first Sweden had in the original tradition. Together with the Red Box Hack (2009) and Old School Hack (2010), it was an international forerunner of the later boom of brief and inexpensive OSR RPGs. The rules feature things like a non-traditional concept of character class, a HP-based magic system, auction resolution and an intricate combination of double rolls and keywords. They come with an example setting and two adventures. Whitehack has been widely praised in over 50 reviews, videos and podcasts and was displayed as a work of art in the American Ejecta Projects art gallery. The game is a strong current contender in its field with new players joining every day. It was voted Reddit Game of the Month in March 2019.
Oktoberlandet (2006, 2016) is a steampunk game fusing the Russian Revolution with elements from the urban fantasy, western and superhero genres. The game world is described entirely in the form of intradiegetic texts with unreliable authors. It was the first Swedish on-demand game (and still the country’s only steampunk game), heralding the later domestic trend of independent on-demand publishing. It has been labeled a cult game and is widely praised for its setting, writing and graphic design. It is now in its second edition published by Free League Publishing. In addition to concept, game world and game writing by Christian Mehrstam, it has adventures by Nils Hintze (Tales from the Loop, Things from the Flood, Vaesen), layout by Johan Nohr (Mutant, Symbaroum, Mörk Borg) and rules by Karl Bergström (Vampire, Playing for Togetherness). It has a very devout fanbase.
Q: Why should I get your game?
A: You should get it because you are curious—hey, try one issue and see what you think! You should get it because you are looking for a planetary science fiction game with an original setting designed for gaming, and because you like such a setting having features from transhumanism, post apocalypse and cosmic horror. You should get it because “hail-of-bullets, solid hologram, sentient storm kind of science fiction” feels evocative and could be your thing. You should get it because you want a game that varies action with exploration, mystery and intrigue. You should get it because you like nanites and implants, and because you want a game with hard coded, easteregg content such as rare endings, looted character development and triggable setting switches. You should get it because you would like to try a periodical game release, if nothing else as a change of pace from monolithic releases.
Q: Is Suldokar’s Wake a beginner game?
A: The periodical release can be, but only if you like to read. This is a full size game! The pre-release no. I think it can sometimes be easier for a beginner than for a veteran to run the game, as veterans can be used to things being in a certain way, and this game breaks with a few core traditional notions.
Q: Can I play with my children?
A: While you can certainly play and have a lot of fun with young children using the game, I would suggest that you should be in your teens before reading the issues on your own. This is not due to explicit content, gore or anything like that—the game simply isn’t written to address the youngest readers.
Q: How does Suldokar’s Wake relate to Whitehack?
A: In some ways, the games are similar. For example, Whitehack classes, attributes and groups correspond fairly well to Suldokar’s Wake types, stacks and keywords. But in other ways, the games are antithetical. Whitehack is a lot about player influence and world building, while Suldokar’s Wake is more about pre-written adventures and hard coded content. Keeping this in mind, and with a bit of ingenuity, you can swap rules and content between the games. If you like, you may also run the setting and the adventures using Whitehack.
Q: Why do you release your game as a periodical?
A: I talk about this in the editorial of issue #1. In essence, I am hoping that you will approach the game with a different set of assumptions and expectations, treating it like something that lives and breathes rather than an immobile core with splat book satellites. UPDATE: You can now get the first four issues—the Core Arc—as a single volume omnibus.
Q: What is the difference between the single issues and the omnibus?
A: There is almost no difference text-wise. The omnibus is very slightly adjusted to work as its own book. The reading experience and the use of these two options are different, though. The single issues are more comfortable for long reading sessions, while the omnibus gives a much better overview and is better to use at the table. The omnibus is also available as a PDF.
Q: I bought the pre-release. Do I need to buy the periodical?
A: Thank you! No, you don’t have to, but the periodical is much improved compared to the pre-release. The material covering the same ground is about three times as long (current issues #1–3). There are some mechanical differences, and the setting has been developed a lot. Also, none of the content in Issue #4 was in the pre-release.
Q: The first issues I bought look a bit different from the ones you sell now. Do I need to get new issues #1 and #2?
A: No you don’t. The errata for those issues can be found in Issue #3. You may want to keep your old books, as there are special rules for the early adopters who bring them to the table! That said, the new books have the errata incorporated, look better and are a bit better as artifacts.
Q: I have a game store. Can I get a discount and sell your game?
A: As this is print on demand, the margin of profit is too small to make it viable. If you want to offer Suldokar’s Wake to your customers, it is better to wait for good Lulu coupons, buy what you want and then sell in your store at a somewhat higher price.
Q: Is Suldokar’s Wake available as a PDF?
A: The single issues are print-only products. However, the Core Arc Omnibus is available both in print and as a PDF.
Q: If I buy the Omnibus in print, do I get the PDF for free?
A: No, the print product and the PDF are their own products. However, I have set the price of the PDF a bit lower for everyone. Lulu gives regular discounts for the print version.